|
''Let's Catch'' is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan on December 16, 2008, in North America on June 15, 2009 and in the PAL regions on June 19, 2009.〔 Essentially a virtual game of catch, ''Let’s Catch'' uses the Wii Remote for play. Owners of Prope's Wii game ''Let's Tap'' are able to unlock content in ''Let’s Catch''.〔(Nintendo Download: Toasters, Rainbows, Catching, Calculators, Clocks and Harriers (US) )〕 ==Gameplay== The game features several game modes: *Story: Single player with nine "dramatic sequences" set in a park. *Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 240 km/h. *Nine Trial: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest. *Bomber Catch: Up to four players. Players throw a bomb around, and the player holding the bomb when it explodes loses one heart. *High Score: One to two players. Players continue throwing balls in order to get the highest score. A bonus is given for throwing and catching without dropping the ball. *Free Play: One to two players. A practice mode where players simply throw the ball around. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Let's Catch」の詳細全文を読む スポンサード リンク
|